A new build is available, you can read what is changed below.
Patchnotes version 1.1.1.3
10-08-2020
Quest changes and additions General quests
Corrected locations and mob descriptions in Hoggsridge quests
Changed the quest "Missing persons" to direct people to Faye in the Statue District and to the Miss Scholar in the Green District
Lowered the level requirement of the Spooky Borr quest chain to level 25
Added quest to "A play to die for" quest chain to take players to the Spooky Borr area of the Pit Cemetary
Changed quest rewards for house quests "Of bloody ties" to match house colors
Added location to house quest summaries to where the maul bribe should be returned from the Bloody Ties quest chain
Added mail quest to direct people to quest giver of Citadel of Ail quest
Fixed the location description to the correct area in "Lady Meleta" quest
Fix locations of "It's just business" NPC's to the correct zones
Fixed empty text boxes in "A girl with bad dreams"
Lowered minimum level of "Mysterious North" from 30 to 29 to help avoid quest being missed and to make up fame gap
Fixed quest description for "On to Ringfell" quest to state the correct NPC name
Fixed quest description for "Is it that time already?"
Removed requirements for quests in Scourpool to prevent people from missing the quest
Rawhead Landing
Added Turshenkons ousted shop to Rawhead Landing
Created (4) new quests in Rawhead Landing to help cut down the level 26 fame gap to level 27
Added a skill deck to Gyll in Rawhead Landing
Item missing from "The myth" quest added
Added quest "The Legend" to eliminate fame level gap at level 31
Wanted bosses
Edited quest level requirement for new wanted bosses to be available when players are in area from another quest
Enabled the wanted quest for Sephia
Added wanted boss quest Dodogan in Stonedeep
Added wanted boss quest Heralon Shurinai in Stonedeep
Demon Army Camp
Added Demon Army Camp to the maplist, so that the map will be viewable in the drop down list on the map screen
Changed Demon Army Camp chest interaction to prevent the Money Exploit in the first Demon Army Camp quest
Unlocked (5) quests in/leading to Demon Army Camp
Fixed empty conversations in quests "Send in the Brotherhood" and "Decisions"
Misc:
Fixed dead Glaive messenger in Panzer Woods of Gavesbow to be dead instead of alive and standing.
Zone changes
Changed the name of the Hoggsridge area in Hoggridge to Felbane in order to match the lake name inside of it, to avoid confusion between area and zone
Swapped the mouse-over names of the Soul and Spirit shops to be aimed at the correct shops
Swapped portal names to the Oracle and the Fountain districts to display on the correct portals in the Green District
Changed the portal tooltip in the Quarterstone Mine from fountain to Statue
Changed quest wording involving Brightvale being called Homestead to match the map
Items and loot table fixes
Changed raging Shadows of Meditation sigil 1, and 3 to adjust correct attribute values
Added missing Celestial Eye recipies to approriate loot tables
Changed Dodo Anima into Lesser Dodo Soul
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Changed level on horned right shoulder armor to match level of left shoulder armor
Major adjustments(increases) to item drop rates across the board
Fixed missing effect values on the Demon Army Camp sigils
Skills & bodyslot updates
Warriors
Charge: Burst effect now triggers multiple time if multiple enemies are hit(up to 5 targets)
Piercing Shot: Increased maximum range of secondary target Increased angle from 60 degrees to 90 degrees
Ricochet: Reduced range by 33% | Increased range of jump effect | Increased damage from minor to moderate | Increased number of jumps to 5 | Increased jump speed
Impale: Increased maximum range of secondary target Increased angle from 60 degrees to 90 degrees
Setup: Now targets up to 3 targets surrounding the caster
Spellcasters
Deflect: Replaced with [Mind Push] - (Teleport an enemy in range away from you and deal minor damage)
Rogues
Gash: Removed Stack type (no longer cancels other wound effects) | Wound damage reduced from [[Heavy]] to [[Moderate]] to match poisoned rake
Shred: Removed Stack type (no longer cancels other hamstring effects)
Adept
Rising Gust: Is now [Ashcrow's Rage] (Opener, [[Brawler]] Fires a barrage of arrows dealing minor damage to 3 enemies in range up to 5 times. nearby partymembers recieve a heal for each hit.)
Somatic Conversion: Converted to Ranged Skill | Now deals minor [[Crushing]] Damage
Wrathguard
Spectral Shield: Now gives [[Defense]] instead of [[Brawler]]
Spectral Lance: Now gives [[Brawler]] instead of [[Defense]]
Blood Warrior
Life Tugger: Now deals Minor damage(instead of moderate) to you for each link established (as per description)
Blood Hook Effect: Increased Return damage ratio
Bloody Net: Is now [Blood Revoke] -- (Sever all [[Blood Channels]] causing major damage to each channel target | Recieve [[Minor]] damage for each channel severed)
Void Seer
Healing gust Sphere: Target a random enemy in range every 6 seconds. When targeted enemy deals damage to you, recieve a minor heal until effect expires
Dark Matter Orb: Now resets nearby enemy's stats to PeP level (0)
Storm's Eye: Now resets your stats to PeP level (5)
Ancestral Mage
All Pets
Hitpoints Increased
Reduced Attack/Skill Delay
Turtle
Removed slash skill (this pet is not intended to deal damage)
Added Battle Cry skill (resistant all on pet)
Added Stomp skill (increase melee resistance on pet)
Reduced cooldown for debuff skills
Ousted
Added Spirit Touch skill (2nd heal)
Increased heal/buff aggro multiplier (the pet no longer waits to heal/buff the player)
White Bear
Added Bite[Bear] skill (basic bear melee attack)
Demon Army Soldier
Added Arrow Storm Skill (AoE Bow shot)
Wise One
Reduced cooldown of Soul contract skill to 5 seconds
Urgarut
Reduced cooldown of break skill to 12 seconds
Break skill stacks resistant melee on pet up to 3 times (one stack per hit)
Urvhail
New Bodyslot added (level 50)
Added Healing Hands Skill (targeted heal)
Spirit Support Debuff now lasts 12 seconds
Reduced cooldown of Healing Fog skill to 18 seconds
Healing now triggers on friendlies in rage 9 times over 18 seconds
Increased heal/buff aggro multiplier (the pet no longer waits to heal/buff the player)
Increased health fraction that triggers heal phase (the pet now begins healing you at 95% instead of 80%)