A new build is available, you can read what is changed below.
Patchnotes version 1.2.2
06-12-2026
Technical
- Converted the project to Visual Studio 2022.
- Updated projects to the Visual Studio 2022 toolset and Windows 10 SDK.
- Release Dev, Release Client and Release Server builds now compile and run.
- Updated client, server, editor, tool and network service projects for the new build environment.
Appearance
- Restored missing palette references in appearance packages.
- Fixed clothing dye colors using the wrong palette in some cases.
- Updated appearance gameplay data for player, NPC, guild and creature appearance sets.
- Improved appearance handling on dedicated servers so visual-only resources are skipped where they are not needed.
- Fixed randomized appearance locking for thigh and shin armor pieces.
Fixes
- Added validation for invalid inventory target slots when adding new items.
- Fixed an item packet field so inventory target slots can be handled correctly.
- Improved stability of pawn trackers, minimap pawn tracking and name/health display updates.
- Fixed fog color not matching the skybox color, which made popping very visible.
- Improved console output handling for newer Windows runtime builds.
- Fixed several compatibility issues caused by the newer compiler and runtime.
Tools
- Improved appearance commandlets with better listing support for body meshes.
- Added tooling to restore missing palettes in appearance packages.
- Improved appearance package generation and database string handling in commandlets.