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Patchnotes version 1.2.5

06-21-2026

In-game fixes
  • Fixed stuttering animated panner materials so scrolling textures move smoothly again.
  • Fixed fog color rendering on translucent materials.
  • Fixed melee attack timing sometimes resolving too quickly when animation duration data was missing.
  • Fixed movement and rotation locks ending too early during some skill actions.
Editor and tool fixes
  • Improved stability of command-line map builds and light baking.
  • Improved access map rebuilding stability for large maps.
  • Improved terrain light baking consistency between editor and command-line builds.
  • Improved stability when loading and cleaning up large maps in the editor.