A new build is available, you can read what is changed below.
Patchnotes version 1.2.7
06-28-2026
In-game fixes
- Fixed a severe in-game FPS drop introduced by the previous render stability changes.
- Improved render-side actor validation so it no longer performs expensive full actor-list scans every frame.
- Restored the normal visible actor draw-list path for projector gathering and solid actor rendering.